JavaScript on the Compute platform
The Compute platform supports application code written in JavaScript bundled into a WebAssembly (Wasm) binary. It is a great SDK to get started with on the platform if you are used to writing browser-based JavaScript or Node.js applications.
The Compute JavaScript runtime is designed to be compliant with JavaScript standards and the Minimum Common Web APIs (defined by the WinterTC). It uses web platform APIs such as the Streams API and Fetch API, enabling it to interoperate with other modern JavaScript code.
Quick access
HINT: If you are using a JavaScript web framework such as Gatsby, Next.js, or Remix, check out using frameworks on the Compute platform.
Project layout
Development for Fastly Compute in JavaScript involves Node.js for developer tooling and dependency management (Node.js is not involved in the execution of the built Fastly Compute application).
If you don't yet have Node.js and a Compute service set up, start by getting set up.
HINT:
For an alternative method to initialize your Compute application with JavaScript or TypeScript, use npm with the @fastly/compute
initializer to interactively initialize your application.
$ mkdir example && cd example$ npm create @fastly/compute@latest
See the @fastly/create-compute
initializer's reference page for full options (e.g., if you want to use a directory other than the current one).
At the end of the initialization process, the current working directory will contain a file tree resembling the following:
├── src│ └── index.js├── fastly.toml├── package.json└── README.md
The most important file to work on is src/index.js
, which contains the logic you'll run on incoming requests. If you initialized your project from the default starter kit, the contents of this file should match the one in the starter kit's repository. The other files include:
package.json
: your project's package metadata, managed using npm, Node's package manager. Includes important information such as the name, module type, and dependencies.- We recommend setting
"type"
to"module"
, enabling your project to use the modern ES module format. - We recommend setting
"private"
totrue
, so that the project doesn't accidentally get published as a package.
- We recommend setting
fastly.toml
: metadata required by Fastly to deploy your package to a Fastly service. It is generated by the fastly compute init command. Learn more aboutfastly.toml
.
IMPORTANT: Some starter kits may include a webpack
configuration or other module bundling tooling. If you are using webpack
or similar tools, you may need to include rules to ensure that Fastly's namespaced imports (fastly:*
) work correctly. Learn more about module bundling.
Main interface
Incoming requests trigger an event handler function with a fetch
event. This may look familiar if you've used the Service Worker API.
A FetchEvent
will be dispatched for each request that Fastly receives that's routed to your service, and any associated EventListeners
must synchronously call event.respondWith
with a valid response to send to the client. The FetchEvent
's .request
property is a standard web Request
, while .client
exposes data about the requesting client.
Although event.respondWith
must be called synchronously, the argument provided to it may be a Promise, so it is often convenient to define an async
function to handle the request and return a promised Response
. This pattern is generally the best way to get started writing a Compute program in JavaScript:
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addEventListener("fetch", event => event.respondWith(handleRequest(event)) );
async function handleRequest(event) { // Get the request from the client. const req = event.request;
return fetch(req, { backend: "example_backend" });}
The FetchEvent
is provided by the @fastly/js-compute
module, Fastly's JavaScript SDK, which is included in your project's dependencies automatically when you run the fastly compute init command.
Communicating with backend servers and the Fastly cache
You can make HTTP requests from your Fastly service by passing a Request
to the fetch()
function. Our implementation of fetch
offers a few extra properties compared to the web standard version, including .backend
, which allows you to specify the name of a backend defined statically on your service, or pass an instance of a dynamic backend. If you specify a backend hostname as part of completing the fastly compute deploy wizard, it will be named the same as the hostname or IP address, but with .
replaced with _
(e.g., 151_101_129_57
). It's a good idea to define backend names as constants:
const backendName = "my_backend_name";
And then reference them when you want to forward a request to a backend:
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import { CacheOverride } from "fastly:cache-override";const backendName = "my_backend_name";
function handler(event) { // Create a cache override. let cacheOverride = new CacheOverride({ ttl: 60 });
return fetch(event.request, { backend: backendName, cacheOverride });}
If using dynamic backends, optionally call allowDynamicBackends()
to automatically create backends on demand from the properties of the Request
:
/// <reference types="@fastly/js-compute" />import { Backend } from "fastly:backend";async function app() { // For any request, return the fastly homepage -- without defining a backend! return fetch('https://www.fastly.com/');}addEventListener("fetch", event => event.respondWith(app(event)));
HINT: Many JavaScript libraries expect to use the standard fetch
API to make HTTP requests. If your application imports a dependency that makes HTTP calls using fetch
, those requests will fail unless dynamic backends are enabled on your account.
Requests forwarded to a backend will typically transit the Fastly readthrough cache interface, and the response may come from cache. See Readthrough (HTTP) cache for more precise or explicit control over the Fastly readthrough cache.
Customizing cache behavior
JavaScript SDK: Customizing cache behavior with the readthrough (HTTP) cache is an opt-in feature; enable it by adding the
--enable-http-cache
flag to thejs-compute-runtime
command used to build your application (usually the"build"
script ofpackage.json
):
js-compute-runtime --enable-http-cache ./src/index.js ./bin/main.wasm
The readthrough cache interface can be further customized in the way it interacts with the backend, supporting use cases such as:
- making modifications to a request only when it is forwarded to a backend
- reading and modifying response status code and headers, and adjusting cache controls
- transforming the body of the response that is stored into the cache
See Customizing cache interaction with the backend for details.
HINT: Check out the Advanced caching starter kit for JavaScript, which includes some working examples of this feature and can be used as a starting point for your application.
Composing requests and responses
In addition to the Request
referenced by event.request
and Response
objects returned from the fetch()
function, requests and responses can also be constructed. This is useful if you want to make an arbitrary API call that is not derived from the client request, or if you want to make a response to the client without making any backend fetch at all.
To compose a request from scratch, instantiate a new Request
:
// Create some headers for the request to origin let upstreamHeaders = new Headers({ "some-header": "someValue" });
// Create a POST request to our origin using the custom headers let upstreamRequest = new Request("https://example.com/", { method: "POST", headers: upstreamHeaders, });
Similarly, responses can be created by instantiating a Response
:
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const headers = new Headers(); headers.set('Content-Type', 'text/plain');
return new Response("Hi from the edge", { status: 200, headers, url: event.request.url })
Parsing and transforming responses
Requests and responses in the Compute platform are streams, which allows large payloads to move through your service without buffering or running out of memory. Conversely, running methods such as text
on a Response
will force the stream to be consumed entirely into memory. This can be appropriate where a response is known to be small or needs to be complete to be parsable.
Parsing JSON responses is available natively in the Fetch API via the json()
method of a Response
but also requires consuming the entire response into memory:
let backendResponse = await fetch("https://example-backend-host/api/checkAuth", { method: "POST", backend: "example_backend", });
// Take care! .json() will consume the entire body into memory! let jsonData = await backendResponse.json(); jsonData.newProperty = "additional data";
return new Response( JSON.stringify(jsonData), { headers: { "Content-Type": "application/json" } } );
However, it is better to avoid buffering responses, especially if the response is large, being delivered slowly in multiple chunks, or capable of being rendered progressively by the client. The Fastly JavaScript SDK implements WHATWG streams. In this example, the backend response is capitalized as it's received, and each chunk is passed on to the client once it has been transformed:
/// <reference types="@fastly/js-compute" />
// Create a transform stream that uppercases textclass UppercaseTransform extends TransformStream { constructor() { super({ transform: (chunk, controller) => { const chunkStr = this.textDecoder.decode(chunk); const transformedChunkStr = chunkStr.toUpperCase(); const outputBytes = this.textEncoder.encode(transformedChunkStr) controller.enqueue(outputBytes); } }); this.textEncoder = new TextEncoder(); this.textDecoder = new TextDecoder(); }}
async function handler(event) { const clientReq = event.request; clientReq.headers.delete('accept-encoding'); const backendResponse = await fetch(clientReq, { backend: "example_backend" });
// Pass the backend response through a filter, which uppercases all the text. const newBodyStream = backendResponse.body.pipeThrough(new UppercaseTransform());
// Construct a response using the filtered stream and deliver it to the client. return new Response(newBodyStream, { headers: { ...backendResponse.headers, "cache-control": "private, no-store" } });}
addEventListener("fetch", event => event.respondWith(handler(event)));
Compression
Fastly can compress and decompress content automatically, and it is often easier to use these features than to try to perform compression or decompression within your JavaScript code. Learn more about compression with Fastly.
Using edge data
Fastly allows you to configure various forms of data stores to your services, both for dynamic configuration and for storing data at the edge. The JavaScript SDK exposes the fastly:config-store
and fastly:kv-store
packages to allow access to these APIs.
All edge data resources are account-level, service-linked resources, allowing a single store to be accessed from multiple Fastly services.
Environment variables
Compute services can access a set of defined environment variables provided by the system at runtime as well as custom environment variables you specify at build-time. See environment variables for the Compute platform for details.
Logging
console
provides a standardized interface for emitting log messages to STDOUT or STDERR.
To send logs to Fastly real-time logging, which can be attached to many third-party logging providers, use the Logger
class. Log endpoints are referenced in your code by name:
/// <reference types="@fastly/js-compute" />import { Logger } from "fastly:logger";
function handler(event) {
// logs "Hello!" to the "JavaScriptLog" log endpoint const logger = new Logger("JavaScriptLog"); logger.log("Hello!");
return new Response({ status: 200 });}
addEventListener("fetch", event => event.respondWith(handler(event)));
If your code errors, output will be emitted to stderr
:
// This logs "abort: Oh no! in src/index.js(line:col)" to stderr. throw new Error('Oh no!');
Using dependencies
The Compute JavaScript SDK is designed to follow Node.js behavior for handling packages and supports the installation of dependency packages using the npm install
command.
A JavaScript application for Compute must include Fastly's public package @fastly/js-compute
as a dependency as it includes the JavaScript runtime enabling the application to execute within and interact with the Fastly platform.
An application may depend on additional packages obtained through the npm repository or any other compatible channel. The Compute JavaScript platform supports WinterTC-compatible npm modules, which in practice are modules that don't depend on any specific platform's bindings at runtime (outside Fastly Compute).
Our Fiddle tool allows the use of an approved subset of modules for experimentation that we have tested and confirmed will work with the Compute platform:
jose
(5.6.3)js-cookie
(3.0.5)flight-path
(1.0.13)@fastly/js-compute
(3.27.2)exif-js
(2.3.0)crypto-js
(4.2.0)consistent-hash
(1.2.2)base-64
(1.0.0)nunjucks
(3.2.4)qrcode-svg
(1.1.0)intl
(1.2.5)seedrandom
(3.0.5)uuid
(10.0.0)@fastly/expressly
(2.3.0)mustache
(4.2.0)utf8
(3.0.0)cookie
(0.6.0)crypto
(1.0.1)qrcode-generator
(1.4.4)openapi-backend
(5.10.6)@upstash/redis
(1.32.0)ipaddr.js
(2.2.0)date-fns
(3.6.0)minimatch
(10.0.1)@fastly/esi
(0.1.4)jsonwebtoken
(9.0.2)unix-checksum
(4.4.0)@tusbar/cache-control
(1.0.2)kewarr
(1.2.1)@borderless/base64
(1.0.1)hono
(4.4.12)
This is a tiny fraction of the modules which will work on the Compute platform, but these are the most commonly useful modules when building applications.
Developer experience
For the best experience of developing for the Compute platform in JavaScript, include the following comment at the top of any file that works with Fastly objects or fastly:
namespaced modules:
/// <reference types="@fastly/js-compute" />
This will allow your IDE to import the type definitions for the Fastly JavaScript SDK. If you use eslint
with a custom eslintrc
file, you may also need to add some extensions to recognize the Fastly types:
{ "parser": "@typescript-eslint/parser", "plugins": ["@typescript-eslint"], "extends": [ "eslint:recommended", "plugin:@typescript-eslint/eslint-recommended", "plugin:@typescript-eslint/recommended" ]}
Usage with TypeScript
TypeScript is a popular programming language that extends JavaScript to add syntax for types. With some modification to the setup of your application, it's possible to use TypeScript source files with Compute.
HINT: The quickest way to get set up with TypeScript is by using the TypeScript starter kit.
To add TypeScript to an existing JavaScript project, you can set up the tsc
TypeScript compiler to compile your TypeScript files during each build by following these steps:
NOTE: The following steps assume that your source files are in the src
subdirectory.
Add
typescript
to your project'sdevDependencies
.npm install --save-dev typescriptAdd a
tsconfig.json
file to the root of your project with the following content, which is the recommended starting point. For information about the properties that can be set in this file, see the tsconfig.json documentation.{"compilerOptions": {"strict": true,"rootDir": "src","outDir": "build","allowJs": true,"module": "ES2022","lib": [ "ES2022" ],"moduleResolution": "bundler","customConditions": [ "fastly" ],"esModuleInterop": true}}Add the following
prebuild
script and update thebuild
script in yourpackage.json
file. This will compile your TypeScript files to JavaScript during each build and use that output as the source of your Compute program.{"scripts": {"prebuild": "tsc","build": "js-compute-runtime build/index.js bin/main.wasm"}}Because this setup compiles your TypeScript source files to a temporary subdirectory
build
during the build process, add this directory to your.gitignore
file:/buildRename your
index.js
file toindex.ts
. Type:mv src/index.js src/index.tsNow, build your project as usual. You'll need to add any necessary type annotations. For example, add the
FetchEvent
type to theevent
object in your handler.async function handler(event: FetchEvent) {// ...}
Module bundling
Compute applications written in JavaScript that have the standard structure and standard dependencies can be built using the tools included with the JavaScript SDK. However, if your application needs to perform advanced tasks at build time, such as replacing global modules, providing polyfills, or transforming code (such as JSX, TypeScript, or JavaScript syntax proposals), you can use a module bundler.
WARNING: Using a module bundler may cause the resulting bundle - and therefore the compiled Wasm package - to become significantly larger. Compute packages are subject to platform and account-level limits on the maximum package size.
Typically, the module bundler is added to a Compute application project as a dependency and run in a prebuild
script, configured to place its output in an intermediate location. The build
script is also modified to use those intermediate files as its input. Note that the specific configuration will vary depending on your application's needs and the bundler.
The Fastly Compute JavaScript SDK makes some of its features available through fastly:
namespaced imports, such as fastly:env
. In order to use these imports with a bundler, you may need to add configuration so that it recognizes these as platform imports rather than modules that exist in node_modules
.
The following are some bundlers that have been seen to work with Fastly Compute along with some recommended configuration options.
Using webpack
When using webpack as a bundler with Fastly Compute, use the following recommended values in its webpack.config.js
configuration file at minimum:
target
- Set tofalse
, as the predefined targets provided by webpack do not match the Compute platform.devtool
- Set tofalse
, as incremental builds do not make sense in the context of Compute.output.filename
- The name of the intermediate file. Use a file with the.cjs
extension.output.chunkFormat
- Set to'commonjs'
.output.library.type
- Set to'commonjs'
.- The output format supported by webpack is the older CommonJS module (ES module output by webpack is still experimental and not fully supported). During the bundling process, code is transformed to CommonJS syntax (e.g.,
import
andexport
are converted torequire()
andmodule.exports =
). Create the bundled output file with a.cjs
extension, so that the file is treated as a CommonJS module regardless of the"type"
value of the package.
- The output format supported by webpack is the older CommonJS module (ES module output by webpack is still experimental and not fully supported). During the bundling process, code is transformed to CommonJS syntax (e.g.,
externals
- Set to[/^fastly:.*$/]
. Indicates to webpack thatfastly:
imports should be looked up as platform imports rather than modules undernode_modules
.resolve.extensions
- Set to[]
.resolve.conditionNames
- Set to['fastly', '...']
. Indicates to webpack to load the appropriate variant of packages that offer packages that recognize thefastly
platform. The value'...'
indicates to webpack to insert the default list of conditions here.- If you're using
react-dom
, use['fastly', 'edge-light', '...']
.
- If you're using
Using these as a starting point, you can further customize the configuration to meet your needs. For example:
- The
module
section can be used to determine how different types of modules will be treated. - The
plugins
section orresolve
section are useful for shimming and redirecting module resolution when your code relies on Node.js built-ins, proposals, or newer standards. - Refer to the webpack configuration documentation for more details.
HINT: A great way to get up and running with webpack for bundling a Compute application is by using the Compute starter kit for webpack, which comes complete with a starting point webpack.config.js
file.
Using esbuild
When using esbuild as a bundler with Fastly Compute, it's recommended to use the JavaScript API to run esbuild. Use the following recommended configuration values at minimum:
bundle
- Set totrue
. Tells esbuild to run in bundle mode, in other words, to inline the dependency modules into the output file.platform
- Set to'neutral'
- Tells esbuild to use neutral defaults.external
- Set to['fastly:*']
. Indicates to esbuild thatfastly:
imports should be looked up as platform imports rather than modules undernode_modules
.conditions
- Set to['fastly']
.- If you're using
react-dom
, use['fastly', 'edge-light']
.
- If you're using
Using these as a starting point, you can further customize the configuration to meet your needs. For example:
loader
- can be used to determine how input files will be treated.alias
- can be used to replace modules at build time.plugins
- can be used to include plugins, which are modules that can inject code at various points in time during bundling.- Refer to the esbuild Build options for more details.
HINT: A great way to get up and running with esbuild for bundling a Compute application is by using the Compute starter kit for esbuild, which comes complete with a starting point configuration file.
Testing and debugging
Logging is the main mechanism to debug Compute programs. Log output from live services can be monitored via live log tailing. The local test server and Fastly Fiddle display log output automatically. See Testing & debugging for more information about choosing an environment in which to test your program.
Most common logging requirements involve HTTP requests and responses. It's important to do this in a way that doesn't affect the main program logic, since consuming a response body can only be done once. The following example demonstrates a console.log
statement for request headers, response headers, request body and response body:
Since the bodies of HTTP requests and responses in Compute programs are streams, we are consuming the stream using the convenience .text()
method and then logging the resulting data. In JavaScript once the .body
property of a request or response has been read it cannot be used by fetch
or respondWith
, so we use the extracted body data to construct a new Request
or Response
after logging the body.
WARNING: Logging body streams in this way will likely slow down your program, and may trigger a memory limit if the payload is large.
Unit testing
You may choose to write unit tests for small independent pieces of your JavaScript code intended for the Compute platform. However, Compute programs heavily depend on and interact with Fastly features and your own systems. This can make an integration testing strategy that focuses on a lesser number of high impact tests more valuable.
HINT: You can use @fastly/compute-testing
to write tests from Node.js, against a local or remote Fastly Compute application.